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		<doi>10.1109/SIBGRAPI.2018.00027</doi>
		<citationkey>FaccinVernierCombTele:2018:StGrIn</citationkey>
		<title>A Stable Greedy Insertion Treemap Algorithm for Software Evolution Visualization</title>
		<format>On-line</format>
		<year>2018</year>
		<numberoffiles>1</numberoffiles>
		<size>5022 KiB</size>
		<author>Faccin Vernier, Eduardo,</author>
		<author>Comba, Joao,</author>
		<author>Telea, Alexandru C.,</author>
		<affiliation>UFRGS and RUG</affiliation>
		<affiliation>UFRGS</affiliation>
		<affiliation>RUG</affiliation>
		<editor>Ross, Arun,</editor>
		<editor>Gastal, Eduardo S. L.,</editor>
		<editor>Jorge, Joaquim A.,</editor>
		<editor>Queiroz, Ricardo L. de,</editor>
		<editor>Minetto, Rodrigo,</editor>
		<editor>Sarkar, Sudeep,</editor>
		<editor>Papa, João Paulo,</editor>
		<editor>Oliveira, Manuel M.,</editor>
		<editor>Arbeláez, Pablo,</editor>
		<editor>Mery, Domingo,</editor>
		<editor>Oliveira, Maria Cristina Ferreira de,</editor>
		<editor>Spina, Thiago Vallin,</editor>
		<editor>Mendes, Caroline Mazetto,</editor>
		<editor>Costa, Henrique Sérgio Gutierrez,</editor>
		<editor>Mejail, Marta Estela,</editor>
		<editor>Geus, Klaus de,</editor>
		<editor>Scheer, Sergio,</editor>
		<e-mailaddress>efvernier@gmail.com</e-mailaddress>
		<conferencename>Conference on Graphics, Patterns and Images, 31 (SIBGRAPI)</conferencename>
		<conferencelocation>Foz do Iguaçu, PR, Brazil</conferencelocation>
		<date>29 Oct.-1 Nov. 2018</date>
		<publisher>IEEE Computer Society</publisher>
		<publisheraddress>Los Alamitos</publisheraddress>
		<booktitle>Proceedings</booktitle>
		<tertiarytype>Full Paper</tertiarytype>
		<transferableflag>1</transferableflag>
		<versiontype>finaldraft</versiontype>
		<keywords>Treemap, Dynamic.</keywords>
		<abstract>Computing treemap layouts for time-dependent (dynamic) trees is an open problem in information visualization. In particular, the constraints of spatial quality (cell aspect ratio) and stability (small treemap changes mandated by given tree-data changes) are hard to satisfy simultaneously. Most existing treemap methods focus on spatial quality, but are not inherently designed to address stability. We propose here a new treemapping method that aims to jointly optimize both these constraints. Our method is simple to implement, generic (handles any types of dynamic hierarchies), and fast. We compare our method with 14 state of the art treemaping algorithms using four quality metrics, over 28 dynamic hierarchies extracted from evolving software codebases. The comparison shows that our proposal jointly optimizes spatial quality and stability better than existing methods.</abstract>
		<language>en</language>
		<targetfile>Paper ID 23.pdf</targetfile>
		<usergroup>efvernier@gmail.com</usergroup>
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		<url>http://sibgrapi.sid.inpe.br/rep-/sid.inpe.br/sibgrapi/2018/08.28.19.11</url>
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